Version 2.1.4 of the Ultimate Character Controller is making its way to the Opsive Store and the Asset Store. This is a small update improving the compatibility with Unity 2019.1 and some minor fixes.
This update contains the following:
- Added the smoothed bones back to the locomotion controller to fix IK jitter. For humanoid characters you should add the following bones to the Ultimate Character Locomotion -> Smoothed Bones field:
- Spine
 - Chest
 - Neck
 - Head
 - Left Shoulder
 - Left Upper Arm
 - Left Forearm
 - Left Hand
 - Right Shoulder
 - Right Upper Arm
 - Right Forearm
 - Right Hand
 
 - Improved when the attributes are checked/modified by the abilities
 - Fixed the character from being teleported when setting a platform manually while not grounded
 - Fixed items from using the root motion position in 2019.1
 - Fixed knife and katana attack 1 from replaying too many times
 - Fixed in air melee use from getting stuck in some cases after the character has grounded
 - Fixed sword attack 2 animation transition and replaced the crouch attack
 - Fixed the First Person View Type from needing a second camera
 - The following integrations were updated:
- Behavior Designer
 - Final IK
 - UMA