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    • AnimationUse AnimateGPT to generate animations from a text prompt
    • CharacterBuilt to include the smoothest first and third person controls
    • Decisionlorem ipsum dolor sit amet
    • InventoryFully featured system that is designed to scale
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    • State SolutionLorem ipsum dolor text description
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  • Solutions
    • AnimationUse AnimateGPT to generate animations from a text prompt
    • CharacterBuilt to include the smoothest first and third person controls
    • Decisionlorem ipsum dolor sit amet
    • InventoryFully featured system that is designed to scale
    • Bundles
    • State SolutionLorem ipsum dolor text description
  • Support
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Videos

Videos for First Person Controller (version 2)

Project & Scene Setup

Quick Prototyping

First Person Character Creation

Third Person Character Creation

Item Type Creation

First Person Item Creation

Third Person Item Creation

Shootable Weapon Setup (Assault Rifle, Bow)

Melee Weapon Setup (Sword, Punching & Kicking)

Magic Item Setup (Fireball, Teleport)

Grenade Item Setup

Runtime Item Pickup

State Configuration & Profiles

Animator Controller Structure

Adding Abilities

Interact Ability

State System

Surface System

Scripting New Abilities

Updating To Version 2.2

Getting Started – Unity 2018: UFPS 2 Overview (1/3)

Adding Weapons – Unity 2018: UFPS 2 Overview (2/3)

Settings and Features – Unity 2018: UFPS 2 Overview (3/3)

Ultimate Character Controller / Behavior Designer Integration

Character Controller / Ultimate Inventory System Integration Part 1

Character Controller / Ultimate Inventory System Integration Part 2

FPS Mesh Tool Integration

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